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Power Grid : Recharged Version FR

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Power Grid is the updated release of the Friedemann Friese crayon game Funkenschlag. It removes the crayon aspect from network building in the original edition, while retaining the fluctuating commodities market like Crude: The Oil Game and an auction round intensity reminiscent of The Princes of Florence.

The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.

However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.

Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.

Power Grid FAQ - Please read this before posting a rules question! Many questions are asked over and over in the forums... If you have a question about a specific expansion, please check the rules forum or FAQ for that particular expansion.

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Power Grid is the updated release of the Friedemann Friese crayon game Funkenschlag. It removes the crayon aspect from network building in the original edition, while retaining the fluctuating commodities market like Crude: The Oil Game and an auction round intensity reminiscent of The Princes of Florence.

The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.

However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.

Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.

Power Grid FAQ - Please read this before posting a rules question! Many questions are asked over and over in the forums... If you have a question about a specific expansion, please check the rules forum or FAQ for that particular expansion.

Approx. Weight 1.400000 kg

Product Details

MATPWR001368

Data sheet

AUTHOR(S)
Friedemann Friese
ARTIST(S)
Antonio Dessi, Domonkos Bence, Harald Lieske, Lars-Arne "Maura" Kalusky, Prapach Lapamnuaysap
PLAYERS COUNT
2
3
4
5
6
FROM AGE
12+
LANGUAGES
FR
DURATION IN MINUTES
120 min.
BARCODE / ISBN
3760372233686
PUBLISHER
Matagot
COLLECTION
Power Grid
DATE DE SORTIE
2024-09-06
SIZE OF THE GAME BOX
375 x 275 x 55 mm
WEIGHT OF THE GAME BOX
1.270 kg
PCB
6.0
AVAILABILITY
2024, September 6th
GAME MECHANICS
auction
catch the leader
market
THEME
Economic

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